This activity requires no paper, just one die per group of 3-4 students and a board on which to post the directions. You can modify the requirements of each roll of the die depending on the level you teach.
Remind students to ask their peers in the group for feedback after they have completed the task on their turn. Play proceeds clockwise.
One thing I like about this game is that it has an element of choice and an element of chance.
How do you guide learners back into a familiar text to take advantage of their having crested the initial cognitive burden of learning all the new terms? Do you think it's important to do that as a rule?
If you would like to know more about taking learners 'back to the well,' consider joining me and John Sivell on December 10th from 7 to 8 p.m. for a webinar on the topic. Save the date. :)